Showing posts with label Bioshock Infinite. Show all posts
Showing posts with label Bioshock Infinite. Show all posts

Adventures in Uncanny Columbia: Bioshock Infinite

Computer age preamble: may contain spoilers!

So I'm working my way (slowly) through Bioshock Infinite. For the most part, it's fun and well done and often beautiful, as the heaps of critical acclaim attest. However...

Where is this guy keeping a pineapple anyway? Perhaps it he had a pocketful of chunks or rings rather than the whole thing. In my scrounging, it seems that the diet of citizens of this city in the sky consists entirely of fruit, coffee, soda and deserts. (And hot dogs, maybe.)  I haven't yet found an insulin 'salt,' but perhaps that comes later in the game. (Nor have I found a pineapple that wasn't on a person. Where do they get them?)



Is he keeping the coffee in a flask? A wooden leg?



Found this filed under 'C,' I assume. At least that's where I'd file it. If cake was something that I filed.



Though most things are extremely detailed and purty (except boxes of fruit and veggies) in Columbia, sadly, you can't walk up the stairs to these beach shacks. You just can't. This reminded me of a lot of the furniture in Portal 2 -- you should be able to interact with it, but can't. It's the little things like this that make it hard for me to keep my suspension of disbelief going.

(Image from gosunoob.com, because I couldn't go back
 without losing my autosave.)

Life ain't nuthin' but cash and citrus! (So long as you have a lock box to keep 'em safe.)



The gentleman on the right ordered a hot dog for one Columbuck (or whatever their money is called, I forget), but the guy on the left never served it to him. I watched for about 20 minutes. Perhaps he finally did get served -- after the children of Columbia stopped twirling twirling twirling. 



As I wandered around, it became clear that lock boxes are the fashion accessory of the season in Columbia. Everyone was carrying them. (Don't tell the 'forever hungry' guy above, but this particular lock box contained... a hot dog.)



Though citizens were on the lookout for some things they consider criminal, no one ever to batted an eye as I rifled through the furniture, boxes and barrels of Columbia, robbing them blind.



This woman had to get out of the way so I could help myself to the loot in the drawer in front of her.



People just leave money everywhere in Columbia, and often just throw it away.



It was not a one-time occurrence. No wonder they didn't bat an eye as I ran around pilfering everything. They also love to discard ammunition in the trash cans. 



And though the people don't notice your theft, and there is obviously a hatful of Columbucks at my feet, I can't pick it up. It's fake money, just like the beach shack stairs.



I love pears as much as the next guy (though not quite as much as the people I've met in the game), but somehow this just doesn't seem appetizing. I'll stick to getting food from file cabinets, thanks!



It's kind of hard to see as this picture is dark but among the cool stuff I found scrounging around in a side area (whilst I was supposed to be rushing to save Elizabeth) was this violin case that was holding... cake. A Portal reference?



Speaking of Elizabeth, what is her hat size anyway? It seems freakishly large. Perhaps that's an important part of the story, that I'll find out further on...



A few other things I didn't grab screenshots of:
  • Though the loading screens repeatedly invite me to retrieve weapons dropped by fallen enemies, some guns are pick-uppable, some are not. 
  • Parts of this game are on rails. Literally.

More 'adventures' soon!